![]() In fact, he doesn’t remember anything at all. Picking up the phone, he hears a message from the hotel concierge, ‘If you have any trouble, please visit the front desk.’ He doesn’t even know why he is in the hotel. He wakes up to the piercing sound of the phone ringing. To refrain from mentioning any spoilers, I’ll summarize the story with an official description from Too Kyo Games: “In a hotel room, there is a man lying on the bed. While it initially seemed like an interesting direction for a visual novel mastermind to take himself in next, especially after the divisive ending of Danganronpa V3: Killing Harmony, Kodaka’s first FMV outing feels like nothing more than a hollow, phoned-in effort. It’s because of this that when Danganronpa creator Kazutaka Kodaka announced that he would be writing and directing an FMV adventure game titled Death Come True, many people were intrigued as, coming off of the Danganronpa franchise and co-founding Too Kyo Games with Zero Escape creator Kotaro Uchikoshi, Kodaka had left himself a clean slate to experiment with any area of gaming that he wished. ![]() One could argue that what made titles like Her Story and Phantasmagoria stand out were the creative forces of Sam Barlow and Roberta Williams, two incredibly accomplished video game writers who took the concept of implementing full-motion video with adventure game mechanics to create a completely original experience. ![]() While very recently titles such as Sam Barlow’s Her Story and Telling Lies have found critical and commercial success and indie titles, as a whole, FMV adventure games do not seem to have moved much further than their original gimmick phase of the 90s, save for maybe a few hidden gems, such as Phantasmagoria. Despite originating in the early 90s on systems such as the SEGA CD with titles like Night Trap, it seems like FMV adventure games have had a bumpy road finding their audience. ![]()
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